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Little glass experiment

Discussion in '2D / 3D Design' started by a_bertrand, Apr 28, 2017.

  1. a_bertrand

    a_bertrand Administrator

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    I had some fun modeling a worm or a monster like a friend said, placed it into a scene I previously made for light setup and got a nice glass result:

    upload_2017-4-28_13-33-24.png

    the spots color on the bottom is due to the diffraction of the light which scatters like a rainbow I could improve the effect but the render time would further increase while it took already 14m to render that.
     
  2. hallsofvallhalla

    hallsofvallhalla Member

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  3. G7470

    G7470 Active Member

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    That looks great!
     
  4. a_bertrand

    a_bertrand Administrator

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    Thanks guys ;) It's more fun than useful but well... some time we need to have some fun!
     

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